Intimidating strike feat 3 5 cheryl and chad ochocinco dating
Warriors can select Battle Shout as one of their warrior bonus feats.Benefit: When you are the target of a spell, you may disrupt the casting and counter its effects.Benefit: As a standard action, you can make an Intimidate check against all foes within 30'.Your Intimidate check is opposed by each target's modified level check (1d20 character level/HD Wisdom bonus [if any] modifiers to saves against fear).Levels in the Wo WRPG warrior count as levels in fighter for meeting feat prerequisites, and any feat a fighter could take as a bonus feat a Wo WRPG warrior could take as a bonus feat.Special: If you have 5 or more ranks in Knowledge (military tactics), you receive a 2 synergy bonus on checks to send or intercept Battle Language.
Also made sure to at least make note of some of the stuff that I didn't include for space or other reasons.
The following table lists all feats, showing prerequisites in tree form.
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W to Z Item Creation Feats | Metamagic Feats | Teamwork Feats * This is a combat feat and can be selected as a fighter or gunslinger bonus feat.
You can demoralize a foe with a sudden ferocious scream. Benefit: If you act in the surprise round of a combat, as a free action you can attempt a single Intimidate check to demoralize a creature within 30 feet that can clearly see or hear you.
Your ability to threaten foes is great enough to make them hesitate. Benefit: You may use Intimidate, rather than Bluff, to attempt a feint against a creature within your melee reach. When the wielder strikes a creature that is frightened, shaken, or panicked with a cruel weapon, that creature becomes sickened for 1 round.